Necromancer
NECROMANCER - ALPHA VERSION 1.15
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Necromancer, this is your last stand. The holy crusade has tracked you and vows to smite you in the name of justice. Survive as long as you can, slaying foes and raising their corpses to fight on your behalf. Kill the priests to get power-ups, and kill the armored knights for a chance to get another heart or restore your health.
Controls -
- MOVE: WASD or Arrow Keys
- SHOOT: Point and Left Click with Mouse
- SUMMON RAISING CIRCLE: Hold the Spacebar or Right Click, and raise dead by hovering corpses with your circle
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Bolt increases your attack speed. Stacks thrice.
Wings increase your move speed. Stacks twice.
Tome increases the health of your undead, allowing you to more effectively spread the scourge, giving you more minions to hide behind. Stacks twice.
Hearts with a white border increase your max health.
Hearts with a black border restore lost health.
Slowdowns tend to begin past 500 seconds in browser, but the Windows and Linux releases are far more stable.
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Gameplay tips: Don’t raise everything right away! Try using your shadow ball to rack up a nice pile of corpses to wade through, allowing for easier movement through the waves. Loot Priests spawn every 30 seconds, so make sure you’re ready for them to spawn so you can get your power-ups. These are essential for getting far.
Should you start with boots, break some ankles. Try running laps around the waves until another bishop spawns. Don’t run too far in one direction though, or you might encounter a swift and painful death………
Should you start with the tome, your zombies will have more health and infect more enemies with the undead scourge, so you can trust them to get the spreading started more consistently. Try following your horde into battle while you shoot at enemies in inconvenient spots.
Should you start with Scythe, try hunting the incoming armored knights as their undead variant is very powerful, and the attack speed increase should make it easier to melt through their meaty health.
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Game by Luis Laffitte (Wizzerrd)
Art by Luis Laffitte, Hunter Shocklie
Music by Jacob Gorham and Michael Lehman
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Download
Development log
- Necromancer - Alpha Version 1.1563 days ago
- Necromancer - Alpha Version 1.14191 days ago
- Necromancer - Alpha Version 1.1392 days ago
- Necromancer - Alpha Version 1.1292 days ago
- Necromancer - Alpha Version 1.09193 days ago
- Necromancer - Alpha Version 1.0993 days ago
- Necromancer - Alpha Version 1.08194 days ago
- Necromancer - Alpha Version 1.0895 days ago
Comments
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I really liked this! Very vampire survivors but I like the corpse raising mechanic! This has a ton of potential, more powerups would be good, and maybe have them spawn faster, I die too quick :)
hey!! Thanks for playing, it means a lot to us that you liked it!! After game jam, we have many plans including new and more game changing power ups. Make sure you check it out post jam cause we have BIG plans for this game :)
If you haven't try reading the gameplay tips in the description. The learning curve can be pretty steep.
Fun game, skins are a nice incentive, although I'm too bad to obtain any haha
Aw don't worry! There's a bit of a learning curve in this game and it's not for the faint of heart. Would love if you, should you so choose, checked out the gameplay tips section and gave it another shot! Once you're in the groove of things 100 seconds is very achievable. Thank you so much for checking out our game!
Thanks for believing in me.
I can tell you put a lot of love into this so a genuine congratulations for you and your team, especially for a first game.
Cute game! Shows a lot of promise, can't wait to see where it might go next.
Thank you!!!!!!
Very nice game, love it
Thank you for checking it out!
This is pretty cool, excited to see where it goes!
Thanks for playing!